Can not Use STM32H747I-DISCO Internal RAM for Frame Buffer
Hello,
I have a STM32H747I-DISCO touchGFX project that has a 8-bit color depth and it is working very well, when I use external RAM for frame buffer. But when I disable external RAM and use internal RAM for the frame buffer by applying these instructions in the link below, I see partly corrupted screen.
Ref:https://support.touchgfx.com/docs/development/board-bring-up/how-to/03-display-internal

and this is the original screen:

Should I do something else that is not written in the 'Display with framebuffer in internal RAM' instruction?
Thanks for the answers
