GFX use of internal RAM?
I noticed that areas of internal SRAM appear to be used by GFX. I inferred this from a project I am doing with an H745 dual core micro; I set aside a small amount of SRAM4 to be shared between the cores, and I can watch on the debugger as portions of that memory space can be updated or not, depending on whether I have interacted with the LCD. This suggests that GFX is helping itself to the SRAM, and I need to know how we can declare an amount of internal RAM off-limits (or, are there documented regions of SRAM that are safe to use when running GFX?). The DISCO board uses external SDRAM, by the way.
Thanks for any insights someone might be able to offer.
