Solved
How to store the image with format RGB565 in BitmapDatabase file?
Hi there,
I am using cubeMx and TouchGFX to show some UI.
I set the display format to RGB 565 in both cubeMX LTDC and TouchGFX config.
But in the generated code by touchgfx, all the images are stored by RGB888 or ARGB8888 format(in the path "TouchGFX\generated\images\src\*.cpp").
Because I just need RGB565, can I just store the bit I need?
Thank you.

