Hello @Ricko ,
The link you provide doesn't help much. You should know the reference number (which look like R04DIS5454LD_GD or some other fun name like that). Also, you should have access to the datasheet, where you find the timings you talk about.
1) Are you saying I do that in the STM32CubeMX?
From my understanding of your needs, yes.
You have hardware timings, you have to let your application know about those timings, so it must be STM32CubeMx related.
Here you can find a video where the person is doing a full board setup : How to integrate TouchGFX in a custom board (The long way round)
I also recommend checking our documentation : board-bring-up
2) And - this is a very long shot - is there a list of some standard controllers already "defined" in TouchGFX (or STM32CubeMX) which I might be the same as the display I have to use? To avoid having to go through the manual of every demo that is listed in TouchGFX.
We don't have that because each setup is specific to a board + a display. You can't use a setup that was made for board a + display a with board a + display b.
There is no manual per demo. Also by demo, I assume you mean board setup.
3) what is TBS? (you wrote "pre-made TBS for other boards")
Sure, I should have started from there, my bad.
TBS stands for TouchGFX Board Setup. It is basically what you want to do right now.
And we have some that we made for a bunch of ST discovery boards (ending by DK), that is the one I called pre-made TBS. They are specific to the discovery board.
What I recommend you to do is to check the documentation I sent you, watch the video.
Then get the datasheet of your display, get it's information, for instance I know it is a DSI display so far. Then you can check all the TBS we made by looking in the Designer directly and look at the information of those discovery boards to find one that uses a display similar to yours this way you can get inspiration from the TBS for the discovery board.
I hope it clears things up but I strongly recommend you to read our documentation to learn more about TouchGFX.
Regards,