Touch GFX on Mac using Virtual PC in Parallels
I am trying to use Touch GFX on a Mac. I have a Windows 11 Virtual PC running in Parallels and cant Get CubeIDE, Cube Programmer and Touch GFX all working. I can build and simulate in Touch GFX which is great but I cant get the ST LINK interface to my discovery board to work. Whilst I can pass the USB / ST LINK through from MacOS to Parallels the Windows instance will not install the drivers in order for it to work. In device manager I can see ST-Link Debug with the Warning exclamation - but even a manual attempt to install the driver fails. HAs anyone been able to make this work?
