TouchGFX and CMake
Hello.
I've been struggling to flash a simple TouchGFX application through the STM32 VS Code extension. I am using the Nucleo-G071RB dev board with the GFX01M2 display board. My project was initially created using the TouchGFX designer, then generated the CMake project in CubeMX. In VS Code, I added the SPI_FLASH section in STM32G071RBTX_FLASH linker file, and the cmake/touchgfx sub directory in the CMakeLists. This allowed me to build the project with no errors. However, whenever I try to flash, I get the following:

I suspect this has something the do with the external flash. I am aware of an external loader file that you have to select in STM32CubeIDE, but I'm not too sure what would be the equivalent in VS Code.
