TouchGFX Display Orientation Setting - 0/90/180/270 degrees?
Hello all
I know there have been plenty of posts about TouchGFX not providing the full set of display rotation options usually found in other GUI systems such as emWin (0, 90, 180, 270 degrees). But I wanted to ask ST / TouchGFX if there any plans to add this functionality in the future?
As an embedded engineer we often have to provide solutions for problems, and being presented with a display that had to be mounted upside down or rotated 90 degrees is not un common, usually enclosure or PCB connector constraints demand the display is orientated so the FPC connector tail is in a pre-set position. In the real world we are not creating firmware for DISCO or NUCLEO development boards.
As a long time user of emWin, being able to rotate the display image was assumed. Its an essential feature, just like displaying a text string.
I know there is a ugly 'solution' offered that involves swapping all the pixels in the frame buffer, but as suggested this is 'expensive' in terms of bandwidth and power, and far from ideal.
I really hope TouchGFX have this feature the on their development roadmap for the near futrure.
