Regarding the MotionFX Library. In what order is the quaternion given??
Hi, my name is Vincenzo,
I'm studying the MotionFX library and I want to understand In what order the quaternion is given by the MotionFX library.
Reading the manual, I know that the MotionFX can compute:
rotation, quaternions, gravity and linear acceleration data.
Regarding the quaternion, I don't understand how the elements are ordered. It is an array with 4 elements: qw,qx,qy,qz (q0,q1,q2,q3). I suppose that it is the order, but can someone confirm it?
Thank you in advance!
