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B.Montanari
ST Employee
May 22, 2023

How to jump to system bootloader from application code on STM32 microcontrollers

  • May 22, 2023
  • 84 replies
  • 132226 views

Introduction

There are many possible ways to access the System Bootloader in STM32 devices and, in this tutorial, we will cover how to easily perform this jump directly from application code for all our families and product series, except for the STM32F0 and some STM32L0 that have an empty check mechanism in place.
To achieve this goal, we highly recommend following two main sources of documentation to ensure an easy and successful jump. Both the microcontroller’s Reference Manual and the Application Note AN2606 contain bootloader details, such as important addresses, supported peripherals and specific requirements to keep in mind when using the STM32 devices Custom or System Bootloader. In the app note it is possible to see the note explaining the effect of the empty check for the mentioned series:
496.png
This article will not cover the workaround of erasing the first page, but the code will have all STM32s addresses in it to facilitate the implementation, in case the reader wants to use it. We do suggest reading this article that explains how to execute code from SRAM.

I'd also like to appreciate the fantastic contribution from @Ahmet Yasin CİVAN in the post STM32H745XI: Software Jump to System Bootloader Without BOOT0/Option Bytes – Has Anyone Succeeded? , as this address a particular problem related to the STM32H745 series. 
Assuming you are using a series that allow you to make the jump from the application into system memory, we need to be aware of some important and necessary steps to be performed and some notes to keep in mind.

1. How to find System Memory / Bootloader Start Address value:

Refer to AN2606 “Configuration in System Memory Boot Mode” tables. Each device will have a specific System Memory/Bootloader address, and this value must be known to jump to bootloader correctly.
For example, for the STM32H723ZG microcontroller (a quick article showing the code for this series is available here), the Bootloader doesn’t start from the same address as the System Memory, but this is clearly defined in Table 111.
497.png

1.2. Disable, deinit and clear all peripherals your application has configured:

Including Clock Structure, Systick timer, ISR, Peripheral initializations and GPIO, every peripheral settings must be set to their default states to avoid interruptions when system is in boot mode. That’s why it is of the most importance to deinit all these functions and prevent an interruption to happen without a proper handler.

1.3. Re-enable Interrupts:

With the registers cleared, the interrupts can be re-enabled without compromising the application while in Bootloader.
 

1.4. Set the Bootloader Reset Handler address:

Bootloader Reset Handler address = Bootloader address + 4 bytes offset.

1.5. Set the Main Stack Pointer (MSP) to the values stored at the Bootloader stack.

1.6. Call a function pointing to the system bootloader to start execution.


Obs.: If your project uses watchdogs (IWDG and or WWDG), set the time base to the higher value possible to avoid a reset from it while in Boot Mode.

2. Development


Considering all the topics mentioned above, there is defined below a general code where you can simply set the MCU used in your application according to the list in the “enum” structure and the function is ready to be used in your project.
This code works by lighting one of the available User LEDs in the NUCLEO-H723ZG board, and then entering in system bootloader mode by calling the JumpToBootloader function.
Please be aware that all the different parts of code are specifically written between /*USER CODE BEGIN*/ regions so the code will not be erased when regenerating the project *.ioc file.
 

/* Private define ------------------------------------------------------------*/
/* USER CODE BEGIN PD */
/* Set the enumeration of the STM32 Microcontrollers Series*/
enum{C0, F030x8, F030xC, F03xx, F05, F07, F09, F10xx, F105, F107, F10XL, F2, F3, F4, F7, G0, G4, H503, H563, H573, H7x, H7A, H7B, L0, L1, L4, L5, WBA, WBX, WL, U5};

#define MCU			H7x		//Define here the MCU being used
/* USER CODE END PD */
/* USER CODE BEGIN PFP */
void JumpToBootloader(void);
/* USER CODE END PFP */
/* Infinite loop */
	/* USER CODE BEGIN WHILE */
	while (1)
	{
		HAL_GPIO_TogglePin(LED_GREEN_GPIO_Port, LED_GREEN_Pin);
		HAL_Delay(1000);

		JumpToBootloader();

		/* USER CODE END WHILE */
		/* USER CODE BEGIN 3 */
	}
	/* USER CODE END 3 */
/* USER CODE BEGIN 4 */

void JumpToBootloader (void)
{
uint32_t i=0;
void (*SysMemBootJump)(void);


/* Set a vector addressed with STM32 Microcontrollers names */
/* Each vector position contains an address to the boot loader entry point */

	volatile uint32_t BootAddr[33];

	BootAddr[C0] = 0x1FFF0000;
	BootAddr[F030x8] = 0x1FFFEC00;
	BootAddr[F030xC] = 0x1FFFD800;
	BootAddr[F03xx] = 0x1FFFEC00;
	BootAddr[F05] = 0x1FFFEC00;
	BootAddr[F07] = 0x1FFFC800;
	BootAddr[F09] = 0x1FFFD800;
	BootAddr[F10xx] = 0x1FFFF000;
	BootAddr[F105] = 0x1FFFB000;
	BootAddr[F107] = 0x1FFFB000;
	BootAddr[F10XL] = 0x1FFFE000;
	BootAddr[F2] = 0x1FFF0000;
	BootAddr[F3] = 0x1FFFD800;
	BootAddr[F4] = 0x1FFF0000;
	BootAddr[F7] = 0x1FF00000;
	BootAddr[G0] = 0x1FFF0000;
	BootAddr[G4] = 0x1FFF0000;
	BootAddr[H503] = 0x0BF87000;
	BootAddr[H563] = 0x0BF97000;
	BootAddr[H573] = 0x0BF97000;
	BootAddr[H7x] = 0x1FF09800;
	BootAddr[H7A] = 0x1FF0A800;
	BootAddr[H7B] = 0x1FF0A000;
	BootAddr[L0] = 0x1FF00000;
	BootAddr[L1] = 0x1FF00000;
	BootAddr[L4] = 0x1FFF0000;
	BootAddr[L5] = 0x0BF90000;
	BootAddr[WBA] = 0x0BF88000;
	BootAddr[WBX] = 0x1FFF0000;
	BootAddr[WL] = 0x1FFF0000;
	BootAddr[U5] = 0x0BF90000;

	/* Disable all interrupts */
	__disable_irq();

	/* Disable Systick timer */
	SysTick->CTRL = 0;

	/* Set the clock to the default state */
	HAL_RCC_DeInit();

	/* Clear Interrupt Enable Register & Interrupt Pending Register */
	for (i=0;i<5;i++)
	{
		NVIC->ICER[i]=0xFFFFFFFF;
		NVIC->ICPR[i]=0xFFFFFFFF;
	}

	/* Re-enable all interrupts */
	__enable_irq();

	/* Set up the jump to boot loader address + 4 */
	SysMemBootJump = (void (*)(void)) (*((uint32_t *) ((BootAddr[MCU] + 4))));

	/* Set the main stack pointer to the boot loader stack */
	__set_MSP(*(uint32_t *)BootAddr[MCU]);

	/* Call the function to jump to boot loader location */
	SysMemBootJump();

	/* Jump is done successfully */
	while (1)
	{
		/* Code should never reach this loop */
	}
}

/* USER CODE END 4 */


There are different useful ways to test if the code worked successfully, two of them are explained below.
 

2.1. STM32CubeIDE debugging tab.

You can check whether the PC is set to the Flash or Boot address in the debug tab on the top left corner of the debug perspective. At first, the PC starts in Flash address: 0x08000614 (for this particular demo).
498.png
After entering the Bootloader, the PC is now set to an address inside the Boot region: 0x1FF127BC. You can see the tab below after hitting “pause” button.
499.png
 

2.2. STM32CubeProgrammer Tool


Once within the Bootloader region, we can use the STM32CubeProg to guarantee that the system is working in system boot mode.
For this tutorial, we will use the USB entry point to perform this, but other interfaces available for the given series could be used as well. Just keep in mind that the USB has higher priority than the others, so if the cable is connected it will be the one selected. The AN2606 covers all of this peripherals and needed settings for all series.
Obs.: Please pay attention to the pins specified in the AN2606, because even if the STM32CubeIDE allows the pin reallocation, to enter in bootloader the pins must be the same as in the Application Note.
To execute this over USB, connect the USB cable on the User USB connector. After that:


- In the right corner, select USB instead of ST-LINK
- Refresh the Port to recognize the USB
- Hit “Connect”


501.png
After connecting,  search for the Bootloader start address and you will see something similar to the following image.
505.png
You have now successfully jumped to bootloader from the application. Well done!
Hope this article was helpful.
 

84 replies

EThom.3
Senior II
November 19, 2023

@APrim.2

I would find it interesting to see how the compiler interprets this line:

BOOTVTAB->Reset_Handler();

I don't think that it does what you expect it to do, even though that part of your code seems to be similar to the example from @gbm .

APrim.2
Visitor II
November 19, 2023

@EThom.3 

BOOTVTAB->Reset_Handler();

This instruction should point to Initial_SP + 4 bytes (0x1FFF0000 + 4 bytes) that should be correct.

Anyway I tried to substitute the last two instructions with :

void (*SysMemBootJump)(void);

// Set up the jump to boot loader address + 4
SysMemBootJump = (void (*)(void)) (*((uint32_t *) ((BOOT_ADDR + 4))));
 
// Set the main stack pointer to the boot loader stack
__set_MSP(*(uint32_t *)BOOT_ADDR);
 
// Call the function to jump to boot loader location
SysMemBootJump();
 
but the result is the same
EThom.3
Senior II
November 19, 2023

@APrim.2 

When I am in doubt about what a piece of code actually does, I have a close look at the relevant contents of the .lss file. However, in your case, I'm not sure that would help solve the problem.

I don't think that I can help you. My best guess is that it has something to do with resetting or enabling / disabling the USB port, but I am in no way certain. It might also be a timing issue, that is, the order of things to be carried out. For one, I have no clue when to do the remapping in order not to mess things up.

Sadly, due to the somewhat cryptic nature of the STM32 datasheets and manuals, I frequently need to guess, or see what others have figured out.

I'm sorry that I cannot be more helpful.

Associate
November 20, 2023

@APrim.2 

Connect the board through the Cube Programmer by forcing the BOOT pin to VCC and check for the Option Bytes. For the System Bootloader, BFB2, DBANK/DB1M, and nBoot0 are to be unchecked. The rest of the options are checked. Now you remove the pull-up of Boot0 and try that program, it will enter into boot mode. 

EThom.3
Senior II
November 20, 2023

@Lavanya1 

Thanks.

The vast amount of nooks and crannies in the STM32s never ceases to amaze me. If one was to make a complete, graphical model of such a microcontroller, at least six dimensions would be necessary...

I just searched for this in the docs, and did find a hint in AN2606, page 29. However, the options that you and AN2606 refer to, don't seem to be mentioned at all in the reference manual or the datasheet. Nor have I found an application note or technical note where this is explained. Do you have any idea where this is documented?

APrim.2
Visitor II
November 20, 2023

@Lavanya1 

Thanks for your suggestion, I will give it a try.

EThom.3
Senior II
November 20, 2023

@Lavanya1 

Kudos to you, by the way. Manually, because the "Kudos" button isn't available in this thread.

APrim.2
Visitor II
November 20, 2023

@Lavanya1 

The bits you mentioned it doesn't exist on STM32F446RE.

Associate
November 21, 2023

@APrim.2 

Lavanya1_0-1700551879376.png

I'm really sorry. Without checking the reference manual I suggested that one. As most of the STM32 series devices require option bytes changes. Here, what you missed is pulling up the boot0 pin. The condition to enter into system memory is Boot0 pin should be pulled up. 

So, whenever you're trying to jump to system memory, need to pull up the Boot0 pin by software. Please try this and update me. Find the correct GPIO port and pin, and do a pull-up like this. Please add this pull-up condition here.

pull up boot0 pin;

JumpToBootloader();

/* USER CODE END WHILE */

Sample for pull-up PH3 pin:

GPIOH->MODER &= ~(GPIO_MODER_MODE3_1 | GPIO_MODER_MODE3_0);
GPIOH->PUPDR &= ~(GPIO_PUPDR_PUPD3_1 | GPIO_PUPDR_PUPD3_0); 
GPIOH->PUPDR |=  GPIO_PUPDR_PUPD3_0;
APrim.2
Visitor II
November 21, 2023

@Lavanya1 

on the STM32F446RE the boot0 pin is not shared with some port pin so I think there is not the possibility to enable the internal pull up.at least I did not found it, I searched also on the graphical configuration tool but there isn't any possibility to enable the boot0 pull up.