STM32H747I-DISCO built-in display issue
I am working on a project using the built-in LCD display of the STM32H747I-DISCO board. However, the display output shows unintended thin lines and color distortions, appearing as if the colors are breaking. I am unsure whether this issue is caused by a hardware defect in the display itself or a misconfiguration in the IOC settings and debugging process.
To troubleshoot, I ran the TouchGFX game example without any modifications, but the same issue persists. I would appreciate any insights or suggestions on how to resolve this.....


