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Visitor II
May 24, 2024
Question

Function address fixing procedure in STM32F103 controller

  • May 24, 2024
  • 2 replies
  • 1065 views

Hi,

 

 We are using STM32F103 family controllers.

how to fix the function address , 

i have tried below mentioned procedure ,but i am getting error .

 

Linker script source:

/* Linker script for STM32F4 series with fixed function address */

/* Specify the memory areas */
MEMORY
{
FLASH (rx) : ORIGIN = 0x08000000, LENGTH = 512K
RAM (rwx) : ORIGIN = 0x20000000, LENGTH = 128K
}

/* Define sections */
SECTIONS
{
/* .text section - code */
.text :
{
*(.text)
*(.text.*)
*(.rodata)
*(.rodata*)
*(.glue_7)
*(.glue_7t)
*(.gcc_except_table)
*(.gcc_except_table.*)
*(.eh_frame)
*(.eh_frame*)
KEEP(*(.isr_vector))
KEEP(*(.init))
KEEP(*(.fini))
. = ALIGN(4);
} > FLASH

/* .data section - initialized data */
.data :
{
_sdata = .;
*(.data)
*(.data.*)
. = ALIGN(4);
_edata = .;
} > RAM AT > FLASH

/* .bss section - uninitialized data */
.bss :
{
_sbss = .;
*(.bss)
*(.bss.*)
*(COMMON)
. = ALIGN(4);
_ebss = .;
} > RAM

/* Other sections */

/* Fix function address at 0x800500 */
.myFunctionSection :
{
KEEP(*(.myFunctionSection))
} > FLASH AT 0x800500

/* Heap and stack section (optional) */
.heap :
{
*(.heap)
. = ALIGN(4);
} > RAM

.stack :
{
. = ALIGN(4);
_estack = .;
PROVIDE(end = .);
} > RAM

 

Main function source:

// Function declaration with memory section attribute
void myFunction(void) __attribute__((section(".mySection")));

// Function definition
void myFunction(void) {
// Your code here
}

// Main function
int main(void) {
// Call your fixed address function
myFunction();

while (1) {
// Your main application code
}
}

so kindly give correct procedure for  function address fixing. 

    This topic has been closed for replies.

    2 replies

    Technical Moderator
    May 24, 2024

    Hello,

    I didn't see the declaration of .mySection section in your linker file.

    Visitor II
    May 25, 2024

    hi,

     

    Thanks for your response. 

    my linker script file:

    /*
    ******************************************************************************
    **
    ** @file : LinkerScript.ld
    **
    ** @author : Auto-generated by STM32CubeIDE
    **
    ** @brief : Linker script for STM32F103C8Tx Device from STM32F1 series
    ** 64KBytes FLASH
    ** 20KBytes RAM
    **
    ** Set heap size, stack size and stack location according
    ** to application requirements.
    **
    ** Set memory bank area and size if external memory is used
    **
    ** Target : STMicroelectronics STM32
    **
    ** Distribution: The file is distributed as is, without any warranty
    ** of any kind.
    **
    ******************************************************************************
    ** @attention
    **
    ** Copyright (c) 2024 STMicroelectronics.
    ** All rights reserved.
    **
    ** This software is licensed under terms that can be found in the LICENSE file
    ** in the root directory of this software component.
    ** If no LICENSE file comes with this software, it is provided AS-IS.
    **
    ******************************************************************************
    */

    /* Entry Point */
    ENTRY(Reset_Handler)

    /* Highest address of the user mode stack */
    _estack = ORIGIN(RAM) + LENGTH(RAM); /* end of "RAM" Ram type memory */

    _Min_Heap_Size = 0x200; /* required amount of heap */
    _Min_Stack_Size = 0x400; /* required amount of stack */

    /* Memories definition */
    MEMORY
    {
    RAM (xrw) : ORIGIN = 0x20000000, LENGTH = 20K
    FLASH (rx) : ORIGIN = 0x8000000, LENGTH = 64K

    }

    /* Sections */
    SECTIONS
    {
    /* The startup code into "FLASH" Rom type memory */
    .isr_vector :
    {
    . = ALIGN(4);
    KEEP(*(.isr_vector)) /* Startup code */
    . = ALIGN(4);
    } >FLASH

    /* The program code and other data into "FLASH" Rom type memory */
    .text :
    {
    . = ALIGN(4);
    *(.text) /* .text sections (code) */
    *(.text*) /* .text* sections (code) */
    *(.glue_7) /* glue arm to thumb code */
    *(.glue_7t) /* glue thumb to arm code */
    *(.eh_frame)

    KEEP (*(.init))
    KEEP (*(.fini))

    . = ALIGN(4);
    _etext = .; /* define a global symbols at end of code */
    } >FLASH


    .myFunctionSection :
    {
    KEEP(*(.myFunctionSection))
    } > FLASH

    /* Constant data into "FLASH" Rom type memory */
    .rodata :
    {
    . = ALIGN(4);
    *(.rodata) /* .rodata sections (constants, strings, etc.) */
    *(.rodata*) /* .rodata* sections (constants, strings, etc.) */
    . = ALIGN(4);
    } >FLASH

    .ARM.extab : {
    . = ALIGN(4);
    *(.ARM.extab* .gnu.linkonce.armextab.*)
    . = ALIGN(4);
    } >FLASH

    .ARM : {
    . = ALIGN(4);
    __exidx_start = .;
    *(.ARM.exidx*)
    __exidx_end = .;
    . = ALIGN(4);
    } >FLASH

    .preinit_array :
    {
    . = ALIGN(4);
    PROVIDE_HIDDEN (__preinit_array_start = .);
    KEEP (*(.preinit_array*))
    PROVIDE_HIDDEN (__preinit_array_end = .);
    . = ALIGN(4);
    } >FLASH

    .init_array :
    {
    . = ALIGN(4);
    PROVIDE_HIDDEN (__init_array_start = .);
    KEEP (*(SORT(.init_array.*)))
    KEEP (*(.init_array*))
    PROVIDE_HIDDEN (__init_array_end = .);
    . = ALIGN(4);
    } >FLASH

    .fini_array :
    {
    . = ALIGN(4);
    PROVIDE_HIDDEN (__fini_array_start = .);
    KEEP (*(SORT(.fini_array.*)))
    KEEP (*(.fini_array*))
    PROVIDE_HIDDEN (__fini_array_end = .);
    . = ALIGN(4);
    } >FLASH


    /* Used by the startup to initialize data */
    _sidata = LOADADDR(.data);

    /* Initialized data sections into "RAM" Ram type memory */
    .data :
    {
    . = ALIGN(4);
    _sdata = .; /* create a global symbol at data start */
    *(.data) /* .data sections */
    *(.data*) /* .data* sections */
    *(.RamFunc) /* .RamFunc sections */
    *(.RamFunc*) /* .RamFunc* sections */

    . = ALIGN(4);
    _edata = .; /* define a global symbol at data end */

    } >RAM AT> FLASH

    /* Uninitialized data section into "RAM" Ram type memory */
    . = ALIGN(4);
    .bss :
    {
    /* This is used by the startup in order to initialize the .bss section */
    _sbss = .; /* define a global symbol at bss start */
    __bss_start__ = _sbss;
    *(.bss)
    *(.bss*)
    *(COMMON)

    . = ALIGN(4);
    _ebss = .; /* define a global symbol at bss end */
    __bss_end__ = _ebss;
    } >RAM

    /* User_heap_stack section, used to check that there is enough "RAM" Ram type memory left */
    ._user_heap_stack :
    {
    . = ALIGN(8);
    PROVIDE ( end = . );
    PROVIDE ( _end = . );
    . = . + _Min_Heap_Size;
    . = . + _Min_Stack_Size;
    . = ALIGN(8);
    } >RAM

    /* Remove information from the compiler libraries */
    /DISCARD/ :
    {
    libc.a ( * )
    libm.a ( * )
    libgcc.a ( * )
    }

    .ARM.attributes 0 : { *(.ARM.attributes) }
    }

     

    I will try this way error is not happen but I can add Address in this way error is happening .

     

    .myFunctionSection :
    {
    KEEP(*(.myFunctionSection))
    } > FLASH

    modified script:

    .myFunctionSection :
    {
    KEEP(*(.myFunctionSection))
    } > FLASH AT 0x8005000

     

    After this modification error will happening.

     

    so kindly give correct way for address fix for a function.

     

     

     

     

     

    Graduate II
    May 24, 2024

    WHY?

    This is liable to be an ungodly nightmare.

    0x800500 ?? You mean 0x08000500 ?

    A better approach would be to put a TABLE of function pointers, like the Vector Table, and a established / consistent place for that to live. Say immediately after the vectors, perhaps in it's own FLASH_FNTBL memory section at the next 512-byte rounding after the vectors. Let the linker decide where in FLASH the function bodies and dependencies live.

    FLASH_VECTBL (rx) : ORIGIN = 0x08000000, LENGTH = 512B

    FLASH_FNTBL (rx) : ORIGIN = 0x08000200, LENGTH = 512B

    FLASH (rx) : ORIGIN = 0x08000400, LENGTH = 512K-1K