Skip to main content
Graduate II
May 22, 2025
Solved

ThreadX USBX Audio Class example

  • May 22, 2025
  • 2 replies
  • 597 views

I was reading this conversation and found the comment about an example showing support of Audio Class with USBX and ThreadX

https://community.st.com/t5/stm32-mcus-embedded-software/has-anyone-managed-to-get-a-usbx-audio-device-working-on-stm32/m-p/112225/highlight/true#M5290

For some reason, the example is disappeared

Is there a reason on why it has been deleted? Is there a way to get it?

    This topic has been closed for replies.
    Best answer by FBL

    Hi @nico23 

    List of unavailable projects :./Projects/STM32H743I-EVAL/Applications/USBX/Ux_Device_Audio2.0_PlayBack

    You can find it directly from ST.com.

    The audio middleware stacks, such as STM32_Audio, STemWin, and TouchGFX, are not included on GitHub because they are subject to a restrictive license known as the ST Ultimate Liberty license. Before users can access these middleware stacks, they must agree to the terms of the associated license. Since this licensing process could not be implemented on GitHub, the solution adopted was to remove these middleware stacks from the package published on GitHub and keep them on st.com. 

    2 replies

    Super User
    May 22, 2025
    FBLAnswer
    Technical Moderator
    May 22, 2025

    Hi @nico23 

    List of unavailable projects :./Projects/STM32H743I-EVAL/Applications/USBX/Ux_Device_Audio2.0_PlayBack

    You can find it directly from ST.com.

    The audio middleware stacks, such as STM32_Audio, STemWin, and TouchGFX, are not included on GitHub because they are subject to a restrictive license known as the ST Ultimate Liberty license. Before users can access these middleware stacks, they must agree to the terms of the associated license. Since this licensing process could not be implemented on GitHub, the solution adopted was to remove these middleware stacks from the package published on GitHub and keep them on st.com.