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Graduate II
February 8, 2025
Solved

CMake for TouchGFX via CubeMX?

  • February 8, 2025
  • 2 replies
  • 1710 views

Hi!

Any chance this will be supported soon?

CubeMX is already updating the auto generated CMake file in STM32 VS Code when adding TouchGFX but this is just for some of the TouchGFX files and is not sufficient, instead there will be build errors.

As a related question: is there a way to add custom CMake code in the auto generated CMake file e.g. under "User code begin etc"?

Thanks

    This topic has been closed for replies.
    Best answer by Sarra.S

    Hello @Southbranch

    I raised your question about TouchGFX support plan to the dedicated team (Internal ticket number: 202877) 

    I will keep you updated!

    2 replies

    Sarra.SAnswer
    ST Employee
    February 12, 2025

    Hello @Southbranch

    I raised your question about TouchGFX support plan to the dedicated team (Internal ticket number: 202877) 

    I will keep you updated!

    ST Employee
    March 12, 2025

    Hello again @Southbranch

    TouchGFX 4.25.0 supporting CMake is now online 

    You can check documentation page updated with an article on how to setup a CMake project with TouchGFX: TouchGFX Documentation under Development -> Scenarios -> CMake as build system

    Hope that helps!