How to point engine_start2?
This is the sample program I used.
This is sounddb.s .
When I DEBUG a variable, I find that these pointers point to the same address.
I used two audio files. How do I have my program play the second audio file directly?I modified the userFunction as shown below.
I set the breakpoint at the location shown below.
Observe the variables as shown in the figure below.
I already extern the Engine_start1
What is the reason for this?
