Exclude TouchGFX from build when debugging in STM32CubeIDE
Hello everybody,
I would want to know if there is a way or another to exclude TouchGFX from build when debugging in STM32CubeIDE.
I'm using ThreadX underneath, so basically I've got at least two separates threads: one for the GUI and one for a background task. I'm working a lot on the background task so each time I modify it, it takes a lot of time to upload binary to the debugger each time I want to debug on a board.
Thanks a lot in advance for your valuable help
