how to load touchgfx images on fmc_nor flash where external loader is created
Hi Team,
After assigning NOR Flash space in the linker, I created an external loader, tested it, and debugged it in CubeProgrammer.
Is there any reference or guide available for implementing FMC NOR Flash in a TouchGFX project within CubeIDE? I added my own loader in the debug configuration and debugged it, but no data is shown on the display, nor is anything visible at 0x60000000 in the memory browser.
Please guide me on how to achieve full access via Flash memory.
Regards,
jr_mbed_engr



my linker file:
estack = ORIGIN(RAM_D1) + LENGTH(RAM_D1); /* end of RAM */
/* Generate a link error if heap and stack don't fit into RAM */
_Min_Heap_Size = 0x2000; /* required amount of heap */
_Min_Stack_Size = 0x4000; /* required amount of stack */
/* Specify the memory areas */
MEMORY
{
FLASH (rx) : ORIGIN = 0x08000000, LENGTH = 2048K
DTCMRAM (xrw) : ORIGIN = 0x20000000, LENGTH = 128K
RAM_D1 (xrw) : ORIGIN = 0x24000000, LENGTH = 512K
RAM_D2 (xrw) : ORIGIN = 0x30000000, LENGTH = 288K
RAM_D3 (xrw) : ORIGIN = 0x38000000, LENGTH = 64K
ITCMRAM (xrw) : ORIGIN = 0x00000000, LENGTH = 64K
EXT_FLASH (r) : ORIGIN = 0x60000000, LENGTH = 128M
}
/* Define output sections */
SECTIONS
{
/* The startup code goes first into FLASH */
.isr_vector :
{
. = ALIGN(4);
KEEP(*(.isr_vector)) /* Startup code */
. = ALIGN(4);
} >FLASH
/* The program code and other data goes into FLASH */
.text :
{
. = ALIGN(4);
*(.text) /* .text sections (code) */
*(.text*) /* .text* sections (code) */
*(.glue_7) /* glue arm to thumb code */
*(.glue_7t) /* glue thumb to arm code */
*(.eh_frame)
KEEP (*(.init))
KEEP (*(.fini))
. = ALIGN(4);
_etext = .; /* define a global symbols at end of code */
} >FLASH
/* Constant data goes into FLASH */
.rodata :
{
. = ALIGN(4);
*(.rodata) /* .rodata sections (constants, strings, etc.) */
*(.rodata*) /* .rodata* sections (constants, strings, etc.) */
. = ALIGN(4);
} >FLASH
.ARM.extab (READONLY) :
{
*(.ARM.extab* .gnu.linkonce.armextab.*)
} >FLASH
.ARM (READONLY) :
{
__exidx_start = .;
*(.ARM.exidx*)
__exidx_end = .;
} >FLASH
.preinit_array (READONLY) :
{
PROVIDE_HIDDEN (__preinit_array_start = .);
KEEP (*(.preinit_array*))
PROVIDE_HIDDEN (__preinit_array_end = .);
} >FLASH
.init_array (READONLY) :
{
PROVIDE_HIDDEN (__init_array_start = .);
KEEP (*(SORT(.init_array.*)))
KEEP (*(.init_array*))
PROVIDE_HIDDEN (__init_array_end = .);
} >FLASH
.fini_array (READONLY) :
{
PROVIDE_HIDDEN (__fini_array_start = .);
KEEP (*(SORT(.fini_array.*)))
KEEP (*(.fini_array*))
PROVIDE_HIDDEN (__fini_array_end = .);
} >FLASH
/* used by the startup to initialize data */
_sidata = LOADADDR(.data);
/* Initialized data sections goes into RAM, load LMA copy after code */
.data :
{
. = ALIGN(4);
_sdata = .; /* create a global symbol at data start */
*(.data) /* .data sections */
*(.data*) /* .data* sections */
*(.RamFunc) /* .RamFunc sections */
*(.RamFunc*) /* .RamFunc* sections */
. = ALIGN(4);
_edata = .; /* define a global symbol at data end */
} >RAM_D1 AT> FLASH
/* Uninitialized data section */
. = ALIGN(4);
.bss :
{
/* This is used by the startup in order to initialize the .bss section */
_sbss = .; /* define a global symbol at bss start */
__bss_start__ = _sbss;
*(.bss)
*(.bss*)
*(COMMON)
. = ALIGN(4);
_ebss = .; /* define a global symbol at bss end */
__bss_end__ = _ebss;
} >RAM_D1
/* User_heap_stack section, used to check that there is enough RAM left */
._user_heap_stack :
{
. = ALIGN(8);
PROVIDE ( end = . );
PROVIDE ( _end = . );
. = . + _Min_Heap_Size;
. = . + _Min_Stack_Size;
. = ALIGN(8);
} >RAM_D1
/* Place IntFlashSection in external flash */
IntFlashSection :
{
. = ALIGN(4);
*(IntFlashSection)
. = ALIGN(4);
} >EXT_FLASH /* Modified to use external flash */
ExtFlashSection :
{
. = ALIGN(4);
*(ExtFlashSection*) /* .ext_flash* sections */
. = ALIGN(4);
} >EXT_FLASH
/* Remove information from the standard libraries */
/DISCARD/ :
{
libc.a ( * )
libm.a ( * )
libgcc.a ( * )
}
.ARM.attributes 0 : { *(.ARM.attributes) }
}
