How to rotate the image in TouchGFX?
Hi there,
In my STM32F429BI TouchGFX project, I using some images.
I want to show a image in areaA, and then rotate the image 90dgr and show it in areaB.
But seems I must store the 2 images(before and after the rotation) in RAM to show both of them.
Can I just store one image, and rotate the image by some setting to save the memory?
Thanks for your help!
