Live image with TouchGFX?
HI,
as we understand, TouchGFX does not provide support for mulitple layers, even though many targeted STM32 controllers do.
We need to display a live image from the camera (at maximum possible frame rate) and overlay some gaphics on the top of it. Kind of OSD. What is the best/recommended way to achieve this task with TouchGFX? Is it feasible to do so with TouchGFX at all or the resulting performce will suffer too much?
What do we do with StemWin - the hardware LTDC Layer 0 is used for the camera live image, while Layer 1 is for any graphics over the latter. Neither of two get affected by each ohter and very high frame rate is achievable without visible performance degradation.
What solution TouchGFX may offer for similar tasks? Thanks.
If it is matter:
The display resoltion is 800x600, the camera image is a standard grayscale PAL 720x576
