Skip to main content
Visitor II
November 10, 2025
Question

some parts of the screen are lost when running the example

  • November 10, 2025
  • 2 replies
  • 122 views

一. Relevant hardware and software versions
The hardware I am using is STM32H750, including on-chip RAM and QSPI flash. The screen resolution is 480x272 with a RGB interface screen, and the color format is RGB565. The LCD buffer and TouchGFX buffer are located in AXI RAM. The Cubemx version is 6.15 and the TouchGFX version is 4.26.

二. Regarding the issues I encountered
I tried several 480x272 examples available on touchgfx. I found that there was some image loss in this simulation clock example and texture mapping example, but I was able to complete the task using other examples. I would like to ask everyone what's going on here, or if there are any suggestions for solutions.demo1.pngdemo2.jpgdemo2.pngdemo1.jpgtains some relevant pictures.

2 replies

Osman SOYKURT
Technical Moderator
November 18, 2025

Hello @HUAZAI ,

Could you check your clock configuration and verify you're running at maximum speed (also for QSPI interface since I guess your images are stored there). By the way, do you run single or double framebuffer?

Osman SOYKURTST Software Developer | TouchGFX
Osman SOYKURT
Technical Moderator
December 17, 2025

Hello @HUAZAI, is your issue solved?

Osman SOYKURTST Software Developer | TouchGFX