Strange effect when widget is pressed
Hi everybody,
In my custom board I discover a strange effect when I interact with widget.
The latest widget redraw has always a lots of wrong pixels while the previous one is redrawed correctly.
I'm using an STM32H743VIT6, with touchGFX 4.23.2 and Stm32cube ide 1.15.0.
Assets are load from an external QSPI memory
This is the first time I see this strange behaviour and I would like to understand the cause.
Does some has an idea? IS it software or should be hardware?
Some suggestion?
At the following link, I upload a small video to show you the effect (link is available until April 16, 2024):
thanks in advance
