TouchGFX: PNG vs JPEG support and audio format recommendation on STM32U5
Hello,
I have a few questions regarding image and audio formats on STM32U5.
For graphics with TouchGFX, I see that PNG is usually used. However, in some MCU documentation it is recommended to use JPEG. Also, when I try to add a JPEG image directly in TouchGFX Designer, it does not work.
Which format is preferable between PNG and JPEG for TouchGFX?
Why is JPEG recommended in some MCU documentation?
Is JPEG intended only for dynamic loading with software or hardware decoding?
What is the recommended way to use JPEG images with TouchGFX, if possible?
Regarding audio on STM32U5, which audio format is recommended such as WAV, MP3, AAC or other?
Is there a specific library recommended for audio playback on STM32U5?
Is there an optimized solution provided by ST?
Thank you in advance for your help.
