Is it possible to read from a file on windows and place into a string during build?
I'm looking for a way to have cubeIDE read from a .bin or .txt file on windows 11 and insert it's contents into a string array in my code during the build process.
So, if we have a file called "file.bin" stored somewhere on windows.
and inside this file we have "Text from file.bin"
In our code we have
unsigned char string[];
After build we have
unsigned char string[] = "Text from file.bin"
